PDA

View Full Version : Age of Conan


Lazarus
05-22-2008, 11:21 AM
If anyone plans to try out AOC I'll be logging on the Omm server when my copy arrives.

If anyones already played it from beta please go ahead and chat about it, I'm interested to know what I'm getting myself into.

Rommalb
05-22-2008, 05:04 PM
yeah, I was interested in this one too so let me know how the actual game runs compared to the beta

Xaearth
05-23-2008, 04:45 AM
I'm crazy, so I started my first character on one of the pvp servers (Doomsayer)...

Shortly afterwards, I gave up trying to play because AoC is so freaking hardware intensive it's a joke. Let's just say there's memory leaks everywhere, the settings have a tendency to revert themselves to high automatically for no apparent reason, and, if the opening movies are any clue, Funcom's basic approach to the game is F*** anyone who doesn't use nvidia (the game seems to be having major problems for many people with amd/ati cards).

What responses people have had from Funcom as far as their technical issues with the game go... well... they're something like this:
Sorry, but while your system specs meet and vastly surpass the minimum requirements, they're just under the recommended requirements. We can only guarantee normal play for those running above and beyond the recommended requirements.

So... if you're not running Vista 64-bit, 4 gigs of ram, and a high end vid card, wait till they fix the game before thinking about buying it... Because those are the only specs which seem to not have any trouble running the game (albeit at crappy fps of 10-30 still) across the board.

I thought Turbine was the worst software company to attempt to put out a successful MMO. Funcom's working on stealing that title in the first week.

Sunlily
05-23-2008, 01:25 PM
Aww, and here I was fantasizing I could play barbarian girl who lives alone in the frozen forests because she can't stand people bothering her all the time.

What are the system requirements? I can't seem to find them anywhere.

Xaearth
05-23-2008, 04:04 PM
From AoC Support (http://support.ageofconan.com/article.php?id=072):
The game requires:

Os - Windows Vista or XP CPU - 3.0 GHz Pentium 4 Memo - 1 GB RAM HDD - 32 GB Video Card - Shader Model 2.0 128 MB RAM NVidia 6600

The recommended system specs are Intel Core 2 Duo 2.4 GHz (E6600) or better, NVIDIA GeForce 7950GX2 or better, 2GB or more.

Now, to give people an idea of the kinds of problems people are having, I'm going to randomly quote people from the fastest moving forum on AoC's boards (which happen to be restricted to people who have activated game accounts) - Technical Support.

NOTE: I've included the link to the forum before each quote, but you cannot access the forum without an activated AoC account.

[HIGH FPS] - Post here if you are averaging ABOVE 30 FPS (http://forums.ageofconan.com/showthread.php?t=18107)
If you are averaging above 30 FPS please post the following specs about yourself. Please don't post anything other than these specs.


Windows OS:
CPU:
RAM:
Video Card:
Resolution:
FPS =


Any special modifications you may have made in addition to the above.

Thanks.

Compiled Results (as of page 3)

OS:

6 : Windows XP - 32 Bit
0 : Windows XP - 64 Bit
2 : Windows Vista - 32 Bit
13 : Windows Vista - 64 Bit

CPU:

1 : AMD Athlon 64 x2 Dual Core 2.6gig
1 : AMD Athlon64 X2 4200+
2 : AMD Athlon64 X2 4400+
1 : AMD Athlon64 x2 5200+
1 : AMD Athlon64 x2 5600
3 : Q6600 2.4Ghz Quad Core
1 : Q6600 @3.15
1 : Q6700 2.66Ghz 8MB Cache
1 : Intel Pentium Dual Core E2200 2.2Ghz 1MB 800 Mhz Fsb
1 : Intel Quad Core 2.6Ghz
1 : E2140 @3.2
2 : E6850 over-clocked @ 3.5Ghz/core
1 : E8400 @ 3.90ghz
2 : E8400 @ 4.05ghz
1 : AMD phenom quadcore 9550 2.2ghz
1 : Q9450 @ 2.66GHz
1 : Extreme QX9650 @ 4ghz


RAM:

0 : 1 GB
0 : 2 GB
2 : 3 GB
16 : 4 GB
3 : 8 GB

Video:

1 : Radeon 1650pro 512 PCIexpress (x2 crossfired)
1 : 7800 GT
1 : 8500GT SLI 2 x 1GB
1 : 8600GT 256M
4 : 8800GTS 512mb
1 : 8800 Ultra
5 : 8800gtx
1 : 9600gt 512mb
3 : 9800GTX
3 : 9800GX2 1GB

This wasn't the first one I stumbled across (DAMN AoC's Tech Support forum moves fast), but I put it at the top figuring this would be the most helpful to those of ya that haven't gotten the game yet.

Low, Med, High settings make little difference. WTF??? (http://forums.ageofconan.com/showthread.php?t=22636)
Hey there. My system is.....

20 inch visible CRT monitor running in 1600x1200
Windows Vista Business 32bit DX10
Athalon 64x2 6000 3.0ghz
Nvidia XFX 8800GT 512m alpha dog edition
4gb corshair dominator ram dual channel PC2 6400
Gigabyte S4 gaming motherboard
Realtek onboard digital audio
Western digital SATA3 7400rpm 150gig drive

All drivers are up to date and no crap runs in the background not even windows defender/virus scanners. This is purely my gaming rig.

Here is the dilio. Running the game on HIGH settings with bloom and AA 8xQ on I get about 25fps in the underhalls/whitesands and as low as 5fps in tortage city.

On MEDIUM settings with bloom still on but no AA I only gain about 5fps.

On LOW settings with bloom still on but no AA I gain about 15fps.

I have turned bloom off... only gained about 3fps. I have tried 1280x1024 and only gain about 7fps at a huge reduction in quality.


The game looks AMAZING on high settings.... better than Squaresoft cut scenes. It's the tits mcgee honestly. I was just wondering why the hell the different settings don't matter so much. I have a premium system and if I change my settings to low I should max out FPS... but this game is seriously messed up in the way it's coded.

Any suggestions on how to squeeze out more FPS??

Terrible FPS on a very nice computer, please help (http://forums.ageofconan.com/showthread.php?t=3270)
So, I have an amazing computer and no matter how I changed my video settings, I can't get more then 30 fps... To start off, here are my specs.

AMD Phenom 9850 2.8ghz Quadcore.
crossfired ATI HD 3870's (512mb each)
8gb of OCZ Reaper Ram 1066mhz
Asus MPV delux motherboard
raid-0 setup for hard drives
Windows XP Professional 64bit OS

I've tried everything, low-mid-high settings, nothing lets it go higher then 25-30 fps... Anyone have any solutions for this problem I'm having?

Jerky Performance - Vista (http://forums.ageofconan.com/showthread.php?t=24515)
Hey, I just wanted to throw this out there. I am getting a decent frame rate. I get that... I am able to tweak out the game to run nicely. At night-time in Tortage, the game runs wonderful. When I go into multi-mode, it goes wonky. Frames are smooth... and every now and then its like HITCH/FREEZE... then it breaks free... smooth... then HITCH/FREEZE. It is irritating as heck. I run a cable modem for my broadband internet. I have no issues downloading software or running wow/lotro in regards to lag. Strange stuff.

Any ideas?

I have an 8800GTS, 4GB of RAM, dual core AMD, Vista 32bit, etc... I tried it with readyboost both ways with no discernable difference. My vista performance scores are:

5.9 gfx
5.5 drive
5.0 memory/cpu

Oh, this is a pretty fresh install of Vista with SP1. I tried a defrag as well.

Bug: Video Settings Resetting (http://forums.ageofconan.com/showthread.php?t=16554)
I have seen a good amount of people in the Global Chat channel, including myself, complaining about Video Settings not staying where we set them. Yes, I click "Apply" and/or "Okay" and sometimes try resetting the game. it doesn't help. In particular, this concerns the following:

1. Shader version auto-resets itself from 2.x back to 3.0 at different times. I've experienced this and heard others complaints.

2. Water Reflections auto-resets from "None" and "From Ground Only" to "From Everywhere" frequently. I've experienced this and heard others complaints.

3. I have heard issues of the Shadows drop-down menu resetting also.

4. Also issues of Grass Density sometimes resetting from 0 to Max.

I had issues with the Shader in Open Beta and PvP Weekend, and these issues have been tweaked some but not fully fixed. Please see below for my specific experience:

I set the Video to "Low". I hit a slow area in one of the massive zones (usually where I'm on top of something high or near a lot of water). When I initially set it to Low, the shader was set to 2.x and the Water was set to "From Ground Only." I disable shadows all-together and click Okay. This made a slight improvement, but wait... Reducing water effects would greatly improve it! So I go back in, and Water Reflection has automatically set itself to "From Everywhere". So I reset it to None. Oh, the textures now look blander but my performance has increased.. I run for a minute and slow down. My character becomes more detailed - I check video settings.. Shader has just reset itself from 2.x to 3.0!! Wow, why won't it stay where I leave it? Ok, so I reset Shader to 2.x. Next thing I know while playing (may have to do with load screens?), My water effects are back to "From Everything." I reduce it to Ground Only, and it repeats the same process with the shader and water reflections resetting.

Yes, I've tried restarting the client immediately after setting everything. This doesn't help.

What's happening now, from what I can tell: EVERYTIME I hit a load screen, my water reflections get reset. They may be resetting with or without the load screen - please investigate. I reset the water reflections. The Shader gets reset shortly afterward, so I wait for it while not playing. I go in and switch the Shader back. The water reflections sometimes reset after I reset the shader. I go back into Video settings to make sure. 1-2 minutes later I can finally enjoy the zone I just loaded into. Sometimes the shader switches back automatically in the middle of the zone.

I have submitted several emails on this issue and several bug reports in Beta. Please help keep this post stay on top if you have similar issues with any of the video settings. They have yet to address it as a Known Issue in any build. I'd imagine this would be a simple fix of altering a line of code or two, so please fix this in the next patch, Funcom!

Great game - I want to play it with good performance! Yes, when your game actually accepts the settings, my performance plays better than playing on "Low" without changing anything. Thank you!

That issue particularly is bad for anyone not running way over recommended specs. Basically whenever the game decides to revert those graphics settings, you're SoL, time for a game/pc reboot.

ROFL. The FPS problems with this game make no sense! (http://forums.ageofconan.com/showthread.php?t=24824)
Intel P4 3.8ghz
2ghz ram
Ati Radeon HD 2900 pro
Windows Xp

I have been getting 8-12fps for days. I lowered the games settings to the lowest they could go. I have tried every driver combination i could think of. No increase in my fps. So just for the hell of it, I shot everything up. And I do mean everything. Turned bloom on the settings are currently at the highest they can go. And you know what.... I lost a total of 2 fps! Let me say that again 2 ****ing fps! That makes no sense. Lowest possible settings 8-12. Highest possible 6-10.......

What can I say?


PS: Forgot to mention (couldn't find the posts either) that those who got AoC to run the smoothest? Well, they're running a bootcamp partition on their macs :rolleyes:.

Sunlily
05-23-2008, 04:40 PM
PS: Forgot to mention (couldn't find the posts either) that those who got AoC to run the smoothest? Well, they're running a bootcamp partition on their macs :rolleyes:.

This made me laugh so hard I almost had an accident.

It's so funny!

I won't deliberate in the PC-vs.-Mac debate ('cuz I'd sooner just choke you when you open your fat mouth), but I find it laughable that a gamed marked as "Games for Windows" runs better on non-PC hardware.

The computer I have is not too shabby and by looking over some of the specs users have provided, I'd have problems to.

If I disable anti-aliasing, I can get up to 230fps in DDO in lower detailed areas. If I turn anti-aliasing up to 8x, It'll go from 30 to 60 depending on the area.

I think I'll keep myself from frustration and possibly avoid Age of Conan until they can unhump it.

Shyv
05-23-2008, 04:44 PM
I find it laughable that a gamed marked as "Games for Windows" runs better on non-PC hardware.



A game that is, by intention, made to run on Vista is asking for trouble. It doesn't surprise me that people are having issues with FPS with all the extra crap vista runs in the background.:kick:

Xaearth
05-23-2008, 05:05 PM
A game that is, by intention, made to run on Vista is asking for trouble. It doesn't surprise me that people are having issues with FPS with all the extra crap vista runs in the background.:kick:

Funny story.
AoC does not utilize dx10 yet, they didn't have it ready for launch.

Funnier story.
Many of the controls are hardcoded, leaving little room for customized controls.

Funniest story.
Funcom is a joke.

Coldin
05-23-2008, 05:26 PM
So much hate Xaearth. :)

I might give AoC a try. But probably not until mid-summer.

Monks are just going to be too much fun. :)

Eldamir
05-23-2008, 05:37 PM
So much hate Xaearth. :)

I might give AoC a try. But probably not until mid-summer.

Monks are just going to be too much fun. :)

Don't burn yourself out on monks and low-level content over on Risia, Coldin :D

Coldin
05-23-2008, 05:48 PM
Don't burn yourself out on monks and low-level content over on Risia, Coldin :D

Haha, I'm not even heading over to 3BC. I'm just trying to get a feel for what I want to do with monk when Mod 7 hits live. :)

Trust me, I'm not going to get burnt out. :cool:


P.S. Look at my awesome dragon. :D

Xaearth
05-23-2008, 05:51 PM
So much hate Xaearth. :)

I might give AoC a try. But probably not until mid-summer.

Monks are just going to be too much fun. :)

*shrug* AoC's only been live for 4 days...
Their Tech Support forum is already over 300 pages long, with ~5k threads and 35k posts.

Trawling through all of that in an attempt to get a program to run better with the only helpful responses coming from other players with experience in the tech field with little to no response from Funcom itself...

Hate would be an understatement.

Eldamir
05-23-2008, 05:58 PM
I've played with a couple of my build ideas and think I have a decent feel for what I want to build. The only thing I'll do over there tonight is get a good list of the feats and enhancements so that I can update my character planner.

P.S. Look at my awesome dragon. :D
p.s. your dragon doesn't load from my work computer..

Coldin
05-23-2008, 06:10 PM
I've played with a couple of my build ideas and think I have a decent feel for what I want to build. The only thing I'll do over there tonight is get a good list of the feats and enhancements so that I can update my character planner.


That's basically where I am now. For stats, I'm leaning towards...

12,16,14,12,16,8

And taking the dragonmarks of healing. I thank Ringos for giving me that idea.

Shyv
05-23-2008, 06:12 PM
That's basically where I am now. For stats, I'm leaning towards...

12,16,14,12,16,8

And taking the dragonmarks of healing. I thank Ringos for giving me that idea.

There are gong to be soooooo many halfling monks for that reason alone. I know that's what my build plan is so far.:wootdance:

Eldamir
05-23-2008, 06:24 PM
i'm working out the final kinks in mine, but I'm looking at a similar stat line up

halfling 13/15/12/13/16/8 (eat 4 +1 tomes fairly early - int before l2)
1 - Dodge (1m - Toughness)
(2m - Weapon Finesse
3 - CE
6 - Least DM of Healing
(6m - Deflect Arrows)
9 - Lesser DM of Healing
12 - Improved Critical: Bludgeoning Weapons
15 - Greater DM of Healing
(18 - Improved Critical: Slashing Weapons)

AC should be in the mid 50's with no raid gear or insight bonus, all saves in the 20's and all kinds of self-healing :)

Coldin
05-23-2008, 06:40 PM
i'm working out the final kinks in mine, but I'm looking at a similar stat line up

halfling 13/15/12/13/16/8 (eat 4 +1 tomes fairly early - int before l2)
1 - Dodge (1m - Toughness)
(2m - Weapon Finesse
3 - CE
6 - Least DM of Healing
(6m - Deflect Arrows)
9 - Lesser DM of Healing
12 - Improved Critical: Bludgeoning Weapons
15 - Greater DM of Healing
(18 - Improved Critical: Slashing Weapons)

AC should be in the mid 50's with no raid gear or insight bonus, all saves in the 20's and all kinds of self-healing :)

Ack, you're losing 4 skill points with that 13 Int!

Vic
05-23-2008, 06:48 PM
It doesn't surprise me that people are having issues with FPS with all the extra crap vista runs in the background.:kick:
Eh, I read some benchmarks of gaming with XP vs. Vista. In terms of raw numbers Vista slides in just behind XP by a couple percent. Essentially, Vista puts the dog and pony show to sleep when you go to full screen.

btw, AoC - looks interesting, no way in hell I can run it. Very sparse information on the main website... pass. /shrug

Eldamir
05-23-2008, 06:51 PM
Ack, you're losing 4 skill points with that 13 Int!

initially, yes .. but by bringing it up to 14 before lvl2, you get that extra point back. And yes, there is no recovering the 4 build points, but doing things this way makes your build points go alot farther.

Plus, looking at using +1 tomes, +6 items and the current enhancements, all stats work out to even numbers later on :) (20/28/18/14/26/8)

Shyv
05-23-2008, 06:54 PM
Eh, I read some benchmarks of gaming with XP vs. Vista. In terms of raw numbers Vista slides in just behind XP by a couple percent. Essentially, Vista puts the dog and pony show to sleep when you go to full screen.

Could be. I was talking from my use of Vista and XP. And since I don't play in full screen, since I use 2 monitors to multitask while gaming, Xp pulls way ahead of Vista in stability system resources being used up.

Coldin
05-23-2008, 06:58 PM
Basically, Vista is alright when it comes to gaming. XP is just a little more stable, and a little more efficient. And if you have XP, you can get away with a little less RAM as well. But all in all, Vista isn't terrible.

As for Eld's 13 Int. It bugs me, but I suppose there's no real good way to fix that, so I'll just let it slide. :)



And not one single comment about the dragon?

Shyv
05-23-2008, 07:07 PM
But all in all, Vista isn't terrible.


On a machine that meets most if not all of the recommended requirements. Vista runs horribly on a machine that falls short, but still above the required, on either Ram or video.

That's my biggest beef with it. It's one thing to have to buy a new OS, it's another to have to buy a new PC to run the new OS well.

Dell signed a contract with microsoft to sell Vista with all of their new PC's, both desktop and laptop. Dell has since had to refund their customers by sending them new copies of Xp to replace the copies of Vista that they sold on machines that met all of the required specs, but fell short of the reccomended.

Shyv
05-23-2008, 07:10 PM
And not one single comment about the dragon?

I don't want to get attached. One of these days you'll leave the gate open and it'll get run over by a wagon in the street. :transport: Then I'd be sad. Easier to not get attached.

Coldin
05-23-2008, 07:14 PM
That reminds me. I gotta give him a name...

Coldin
05-23-2008, 07:15 PM
On a machine that meets most if not all of the recommended requirements. Vista runs horribly on a machine that falls short, but still above the required, on either Ram or video.

That's my biggest beef with it. It's one thing to have to buy a new OS, it's another to have to buy a new PC to run the new OS well.

Dell signed a contract with microsoft to sell Vista with all of their new PC's, both desktop and laptop. Dell has since had to refund their customers by sending them new copies of Xp to replace the copies of Vista that they sold on machines that met all of the required specs, but fell short of the reccomended.

That might be true, I really wouldn't know. When I bought my new notebook, I basically made sure it would be able to adequetely handle most of the current PC-games.

So, I got a dual core 2.0 GHz processor, 2 gigs of ram, and a 8600m GT Nvidia card. It took a few driver updates, and a little tweaking to get Vista to stop hogging up so much memory, but after that it ran just fine. And after SP 1 it was even more stable.

So yeah, I guess you do need to basically build a new computer to run Vista. But really, I would have never picked up Vista anyway unless I got a new computer.

Lazarus
05-27-2008, 11:51 AM
Installed AOC I didn't get to play for long before a server update knocked me off, but it was running alright while I was playing. My system was a cheap barebone xp pc when I got it almost 2 years ago, I've upgraded the ram and the videocard since (too tired to find and spout the actual specs).

solstice
05-27-2008, 04:49 PM
mode of compatibility, try this =)

Lazarus
05-28-2008, 02:22 PM
My first impressions of AOC. It's past 2am, and I missed dinner. I'm only logging out now becouse I'm too tired to see straight. I've got acharacter to level 17-18 so far.

Graphicwise I need to turn the settings to low everytime I login (it doesn't seem to remember) but except for the odditys of invisible water and fire low graphics look just fine.

Umm something something, I was gonna say more but it's gone outa my head. Bed now...

Jules
06-01-2008, 04:03 AM
My first impressions of AOC. It's past 2am, and I missed dinner. I'm only logging out now becouse I'm too tired to see straight. I've got acharacter to level 17-18 so far.

Graphicwise I need to turn the settings to low everytime I login (it doesn't seem to remember) but except for the odditys of invisible water and fire low graphics look just fine.

Umm something something, I was gonna say more but it's gone outa my head. Bed now...

So do you like it more then ddo??

Jules

Lazarus
06-01-2008, 05:39 AM
Yes I like it way more than DDO.

Xaearth
06-25-2008, 05:05 AM
Well I've been playing AoC again a bit this past weekend and I have to say:
They've come one helluva long way since launch. :wootdance:

I've gone from crashing every 15-30 minutes everywhere to crashing every ~30 minutes only in certain areas that are apparently extremely texture intensive (I believe it's texture related because half of the stuff on the screen gets a nice black n white checkerboard pattern before crashing :D). Server disconnects are a little more common than I would like, but that's to be expected of any MMO.
Shadows no longer reset it seems, but particle effects do, but that isn't as big a problem unless you're in a decent sized party. And it seems controls are no longer hardcoded. Glad they put the moron who did that on a pike and roasted him.

Until they've ironed out bugs and balance issues, they've subscribed to a twice a week update plan, and it appears to be working fairly well for them by the progress they've made so far. That said, it appears a large portion of content is still unfinished - they just recently made an announcement to the effect of "Oops, we just noticed some of you big guilds out there have hordes of capped characters. We'll get right on having siege battles ready for you." Also, to those expecting a mature game (blood, gore, n tits :threesum:), Funcom appears to be torn on the issue. They've been censoring some things (nipples disappearing from certain topless monsters, npcs that were previously topless/naked have been clothed) but some of the "censors" have been classified as bugs and fixed (certain female emotes went poof for a while) while it's quite possible that some of the "censors" were also fixes for bugs (some of those naked npcs didn't exactly make much sense). So it's hard to say on that area.

Anyways, AoC is pretty fun, but it still needs work.

Reporting live from Doomsayer (PvP) Server, Shoira lvl 20 Demonologist.

Lazarus
06-25-2008, 07:09 AM
My guild is active on Omm, if your willing to restart (would only hurt a little from level 20) hop on over to Omm and I'll get you guilded. At my last login I got my main to level 58.

AOC Omm server:
Lazodin
Lazthor
Lazhel
Lazulai

Lazarus
06-25-2008, 07:21 AM
The server restarts and occasional lag spikes can be annoying but do decrease with each patch. Giving it some credit for it's complexity I'd say it's less buggy with more content than DDO or WoW were at launch.

The biggest irritant from my perspective is the goldfarmer spam, which I guess is a problem with every big mmo nowadays. I'm hoping when the patching settles down some of the devs will be put onto stomping the spammers HARD! :cuss::censored::whip::axe2:

After one of the patches the game told me to update my videocard drivers, now I run on standard graphics just fine.

Eldamir
06-25-2008, 02:02 PM
Also, to those expecting a mature game (blood, gore, n tits :threesum:), Funcom appears to be torn on the issue. They've been censoring some things (nipples disappearing from certain topless monsters, npcs that were previously topless/naked have been clothed) but some of the "censors" have been classified as bugs and fixed (certain female emotes went poof for a while) while it's quite possible that some of the "censors" were also fixes for bugs (some of those naked npcs didn't exactly make much sense). So it's hard to say on that area.

Guess I won't be checking that out anytime soon .. if I wanted cartoon porn, I'd find some anime to watch.:thumbdown:

MacSomething
06-25-2008, 11:00 PM
I'm loving AoC. I won't have much chance to play it steadily until after ID4 weekend, but that is actually a positive since they are experiencing so many of the problems WoW had in the first 6 months. They really polished the game through level 20, but weren't ready for powerlevelers to get to 80 so fast.

For me, the game is stable, smooth and beautiful with everything set to beyond "High".
Intel Quad Core 6600
4GB Ram
NVidia 8800
My lowest FPS is 20.

There are some class balance issues, but that is the norm. Oddly enough, the Clerics are the overpowered classes.

This game is is very PvP centric. The balance issues come from trying to balance raiding vs. PvP. A cleric with good offense and survivability is an asset in a raid, yet won't show up on the DPS charts since they are otherwise engaged. In PvP they are just VERY hard to kill and good at killing you.

Balance will come.

I'm playing on Thog and Cimmeria with The Old Timers Guild (Who actually got their start with DDO).

Eldamir
06-26-2008, 12:40 AM
I almost hooked up with OTG during beta .. They're a good bunch of guys - I just missed the signup on their site by a day.

Master of None
07-22-2008, 08:07 PM
Anyone playing on Set? Playing there because of rl friends, but it's always nice to get to know some other folks. Between the solo-friendly nature of the game, poor grouping tools, and lack of voice chat it's harder to get to know people than DDO.

Jundak
07-22-2008, 09:24 PM
DDO still doesn't work for me...can't get past the launcher. Turbine's been no help getting me back to Stormreach, and I don't feel like yet another installation and DL wait (Reinstalled DDO from both disc and their website two or three times each).

I'm fed up. I love DDO and I'm pissed as hell that I can't play, and even more ticked off that Turbine has been no help getting me back in the game.

In the meantime, I am playing AoC...and I'm liking it alot. Currently over on the Wiccana server, but only level 25. I can probably restart easily enough on another server, if there's enough of the Tharashk community on one server and not spread all over the darned place. :)

Edit: I have all of my settings cranked to the max and I've no problems running it. But my rig was meant to be a hardcore gaming machine, anyway. *shrug*

Lazarus
07-22-2008, 10:49 PM
I'm over on Omm server in a small Storm Lords guild. My main is currently level 74, I'm currently trying to get the tier2 city built. The main players at the moment are Me, Lloth, Fak, Aurie, and Fraks freind. Rumour has it Raiden will be starting up an acount soon, but I haven't seen or heard from him in awhile. I think the guild has 31-32 members at last count including alts, about half of those are probobly all Frak, Aurie, and Me. We don't have any real policies yet or any active recruitment as were pretty much happy to wait till Raiden joins.

Lazodin Cimerian Conquerer (Omm).

Bigpapi
07-22-2008, 11:50 PM
Well, since my last system has been paid off for almost a year now, I'd say its time to drop money on a new gaming system that can handle AOC! ;)

Jules
07-23-2008, 12:17 AM
You guys want a new section for AOC?

Jules

Cinnaminson
07-24-2008, 03:26 AM
Hi All just joined today i play ddo and Aoc :) alas for those sys reqs try going to canyourunit.com it will tell ya before yyou buy the game.

Alas i play on Dagoth
but looking forward to seeing you in DDO
I am Cinnaminson
Motherbear
Cina
Chassidy
Sentuis among more but those are mains :)

moorewr
07-24-2008, 05:31 PM
Hi All just joined today i play ddo and Aoc :) alas for those sys reqs try going to canyourunit.com it will tell ya before yyou buy the game.

Alas i play on Dagoth
but looking forward to seeing you in DDO
I am Cinnaminson
Motherbear
Cina
Chassidy
Sentuis among more but those are mains :)

Hi Cini! :)

Sidhearcher
07-24-2008, 10:34 PM
All I can say about AoC is this:
A person I know had a system custom-built JUST so he could play Age of Conan. He had some bells and whistles, it wasn't a minimum required system- 4gig memory(DDR2,800), 500gig HD(sata), SLI Motherboard, Quad-core AMD Phenom 1.8 (1.8x4), DL DvD RW (sata), 2x Gforce 8500 GT 512 each SLI, 750 watt power supply... and he still complained about lag and video quality not being up to par for AoC. Keep in mind the specs for this system were double AoC's recommended.
... oh, and the combat system is for shite next to DDO.
TYVM

Lazarus
07-24-2008, 11:28 PM
The lag and system issues are being worked on, in those respects the game has improved immensely since release. Personally some of my computer specs are around the minimum requirements, lag spikes can sometimes cause annoyance but are by no means game breaking. For those that keep bringing up system issues did you play WoW soon after launch? Or DDO? I somehow doubt it, or doubt your memory of all the issues both games had.

I like the combat system, it took some getting used to but what game doesn't.

Vhlad
08-17-2008, 02:35 PM
lvl 80
battlekeep
raiding tier 2

bored

back to DDO!

Master of None
08-19-2008, 06:57 PM
Good timing Vhlad. Today's patch has broken things and left me and lots of other people stuck on the zoning screen, unable to get into the game. Makes me long for the good old days of Turbine.

Coldin
08-19-2008, 07:02 PM
Good timing Vhlad. Today's patch has broken things and left me and lots of other people stuck on the zoning screen, unable to get into the game. Makes me long for the good old days of Turbine.

And here I thought the Patch was supposed to make things better. :)

But in all seriousness, DDO has screwed up on a few patches too. I kinda wonder how well tomorrow's patch is going to go, considering it's purely designed to fix bugs.

Rommalb
08-19-2008, 07:03 PM
I kinda wonder how well tomorrow's patch is going to go, considering it's purely designed to fix bugs.

dammit, theyre changing the titan aggro again?

Coldin
08-19-2008, 07:06 PM
dammit, theyre changing the titan aggro again?

Maybe. I think he'll either get a bit slower and easier to handle, or he'll just stay the same.

nakano
08-19-2008, 07:07 PM
Maybe we should switch gears on the raid tonight and do titan?

Coldin
08-19-2008, 07:09 PM
Maybe we should switch gears on the raid tonight and do titan?

Meh, don't care much one way or the other really. It's not like the Titan is always a for sure thing right now anyway.

solstice
08-19-2008, 07:13 PM
just cant understand why they're messing all the time with Titan while let Abbot impossible for > 350 latency

nakano
08-19-2008, 07:26 PM
Mystie has a theory that they are generally not messing with the titan, but with the AI program for mobs in general and that the changes made to general mob AI cause absolute hell with the Titan AI. The recent exception of course being Eladrin's 10,000 mile tune up of the Titan.

With regard to old bucket of bolts I WOULD LOVE TO SEE THE DEVS BEAT HIM WITH LEVEL APPROPRIATE TOONS. It drives me nuts that the devs seem to have to tweak raids for endgame level characters rather than level appropriate ones. As a hardcore DND player if I had my players in an encounter that was CR 13 and they were level 16 I would expect that they would beat it like a red headed stepchild. That is the nature of the CR system.

Tiblorian
08-20-2008, 04:28 AM
Every other patch since mod 2 has changed titan aggro, so it would be a good bet.

As to Titan difficulty, assuming it hasn't changed extensively since I left. It seems as if two more levels wouldn't really make a difference concerning the raid itself. You could almost say the Titan raid is the raid(at least of the first four I personally had a chance to do) requiring the most tactical skill. At least with the dragon, demon queen, and storm reaver there is a time were you must face off against them. With the Titan(again unless they've changed it) one caster can scorching ray him from 100-85% then 15-0% from the top ledge with little risk, especially with cleric support. It is rare that a semi experienced party would wipe on either of the non laser involved stages of the titan fight, and besides a decent will score and death ward, there is little needed besides coordination for the Titan.

Lazarus
08-20-2008, 05:13 AM
I'm not sure how this thread mutated from AOC to Titan Raid mechanics?

Coldin
08-20-2008, 05:25 AM
I'm not sure how this thread mutated from AOC to Titan Raid mechanics?

The internet is a strange and curious thing. :)

Tiblorian
08-20-2008, 06:24 AM
House T is a strange and curious thing. :)

Fixed :P

Eldamir
08-20-2008, 02:15 PM
I'm not sure how this thread mutated from AOC to Titan Raid mechanics?

I don't think we've ever had a single thread that hasn't mutated at some point here on house T :) usually its within the first couple of posts. the fact that this one made it to page 3 before derailing is pretty good :)

lostinjapan
08-20-2008, 04:14 PM
just cant understand why they're messing all the time with Titan while let Abbot impossible for > 350 latency

Because...

-Please do not read the following paragraphs if you are easily offended and/or friends with the developer in question. You've been warned...I am blunt.-

The developer (not necessarily the graphics designer) who created the Orchard and its corresponding quests including The Abbot, decided he was butthurt because certain people completed the raid within a week (after toying with it for months on Risia). The same raid that he had claimed would be impossible to beat for months if ever.

So, he decided to make the raid truly impossible...or close to it, by virtually guaranteeing failure unless you have ZERO lag AND are lucky.

All this over a bit of butthurt. Personally, as a developer (yes I used to be a developer GM, but no, not for Turbine), I would have been in awe of my player base and/or more critical of my developer skills if they had beaten something I designed that quickly, not angry at them for beating it. However, with that said, I have worked with a few developers who were the same way.

Case example: One of the guys I used to work with as a GM designed an entire area where the creatures were far more difficult than other same level areas, yet gave no more XP or loot. Plus this area was quite a bit further away (travel time). So I asked him what the incentive was and he said the incentive was 'to be able to handle his area'. Within less than a month of the area's release NO ONE went there anymore. I looked at it as a waste of his programming skills. :shrug:

Some people are that way. What can you do? Obviously posting complaints about it on the DDO forums is only going to get you infractions/banned, and boycotting the area doesn't help. Just find other things to do, that's what I do. Not worth the headache.

solstice
08-20-2008, 05:35 PM
100% agree with you, lostinjapan

Vhlad
08-20-2008, 07:17 PM
The initial mechanics of the abbot, along with helmet heals, was super super fun. Surviving through the inferno was a blast.

It was the most intense/fun raid I've ever been through. And then they fucked it up. Though I still miss helmet heals, that fix wasnt a big deal. But the new abbot is a complete butchering and gutting out of all the fun from the old one.

If you missed that initial abbot, you really missed out.

solstice
08-20-2008, 07:36 PM
I did the initial, and was a true decent raid challenge.

Jules
08-20-2008, 11:06 PM
Because...

-Please do not read the following paragraphs if you are easily offended and/or friends with the developer in question. You've been warned...I am blunt.-

The developer (not necessarily the graphics designer) who created the Orchard and its corresponding quests including The Abbot, decided he was butthurt because certain people completed the raid within a week (after toying with it for months on Risia). The same raid that he had claimed would be impossible to beat for months if ever.

So, he decided to make the raid truly impossible...or close to it, by virtually guaranteeing failure unless you have ZERO lag AND are lucky.

All this over a bit of butthurt. Personally, as a developer (yes I used to be a developer GM, but no, not for Turbine), I would have been in awe of my player base and/or more critical of my developer skills if they had beaten something I designed that quickly, not angry at them for beating it. However, with that said, I have worked with a few developers who were the same way.

Case example: One of the guys I used to work with as a GM designed an entire area where the creatures were far more difficult than other same level areas, yet gave no more XP or loot. Plus this area was quite a bit further away (travel time). So I asked him what the incentive was and he said the incentive was 'to be able to handle his area'. Within less than a month of the area's release NO ONE went there anymore. I looked at it as a waste of his programming skills. :shrug:

Some people are that way. What can you do? Obviously posting complaints about it on the DDO forums is only going to get you infractions/banned, and boycotting the area doesn't help. Just find other things to do, that's what I do. Not worth the headache.

I agree with you as well, Lost. The first mistake was leaving the Raid on Risia for as long as they did. In our quest to be the first, they should have known that we would grind the raid until we owned it. They should have known better. Instead of admitting they were at fault, they made it unplayable - I've never been in there and have no intention of flagging any of my characters for it either. Its a waste of coding at this point. They haven't made that mistake since and have come out with 3 nice high level raids that the player base is happy with.

Jules

Lazarus
08-20-2008, 11:39 PM
I was kinda surprised how many of these I found.

http://www.forumspile.com/Thread-Offtopic-Derailed.jpg

http://www.threadbombing.com/data/media/4/derailed.jpg

http://www.jack-cole.com/images/derailed.jpg

http://www.houstonrockshow.com/macros/derailed%20_0.jpg

http://lucidsoft.org/~toast/derailed.jpg

http://www.frontiernet.net/~joe14580/this%20thread%20has%20derailed.jpg

http://images.starcraftmazter.net/4chan/for_forums/derailed.jpg

And I found this ironic.

http://www.joyfultoons.com/toons/derailed.gif

I doupt the artist noticed the double meaning of faith being railroaded.

moorewr
08-20-2008, 11:45 PM
And I found this ironic.

http://www.joyfultoons.com/toons/derailed.gif

I doupt the artist noticed the double meaning of faith being railroaded.

Silly Christians... :lolhit::dupe:

Jules
08-20-2008, 11:53 PM
I was kinda surprised how many of these I found.

http://www.forumspile.com/Thread-Offtopic-Derailed.jpg

http://www.threadbombing.com/data/media/4/derailed.jpg

http://www.jack-cole.com/images/derailed.jpg

http://www.houstonrockshow.com/macros/derailed%20_0.jpg

http://lucidsoft.org/~toast/derailed.jpg

http://www.frontiernet.net/~joe14580/this%20thread%20has%20derailed.jpg

http://images.starcraftmazter.net/4chan/for_forums/derailed.jpg

And I found this ironic.

http://www.joyfultoons.com/toons/derailed.gif

I doupt the artist noticed the double meaning of faith being railroaded.

I do find it slightly offensive that we are ignoring the possible tragedy of each of those trainwrecks to make a point about something as pointless as a thread not staying on topic.

Jules

moorewr
08-20-2008, 11:58 PM
True. Too True. Point to Jules.

lostinjapan
08-21-2008, 12:14 AM
I prefer our own smiley...

:hijacked:

PS: I did the raid before it was effed up and it was fun. We even almost wiped at one point and Ardency was last one standing (hurray for grtr fire resist items + imp. evasion + high reflex + LOH self-heals!), then I proceeded to start ressing the clerics while running in circles with wheeps chasing me. Fun stuff! :D

Lazarus
08-21-2008, 12:22 AM
I do find it slightly offensive that we are ignoring the possible tragedy of each of those trainwrecks to make a point about something as pointless as a thread not staying on topic.

Jules

If anyone is offended let me know and I'll edit my last post to links instead of inserted images.

It's possible some of those are from movies, I noticed there are two movies called Derailed. I think one has Owen Wilson on the cover and the other Van-Damme.

Many people are dehumanised by the large numbers with big disasters, visuals of a single fatality car crash are more offensive than those of derailed trains or earthquake devestated cities. Small disasters are personal, big disasters are something that happens to other people.

Tiblorian
08-21-2008, 12:44 AM
I was surprised this wasn't in the rules thread, but I being one of the oldest House T members will enlighten you.

All house T threads must be derailed by page 5. The original poster may try to rederail the thread back on track at page 15.

On topic: I'm not quite sure why the DDO devs expect raids to take so long to master. A good raid should not be excruciating to beat, but require skill throughout, the only raid not beaten soon after its release was the Titan, and that had NOTHING to do with how the raid was intended. The Titan was simply hard because of sporadic movements.

I have no problem with devs fixing unexpected avenues of beating raids(IE: Ranging the pillars(And Velah) from home base right after mod1 came out), but if I raid works, and the player base finds it fun and challenging, who cares how quickly they beat it?

moorewr
08-21-2008, 12:46 AM
Say, I joined as soon as as a Thelanian legitimately could (August '07) - when was the original House T set up?

Tiblorian
08-21-2008, 12:53 AM
Say, I joined as soon as as a Thelanian legitimately could (August '07) - when was the original House T set up?

Before Mod 1 I think. I'm not really sure.

Jules
08-21-2008, 01:12 AM
If anyone is offended let me know and I'll edit my last post to links instead of inserted images.

It's possible some of those are from movies, I noticed there are two movies called Derailed. I think one has Owen Wilson on the cover and the other Van-Damme.

Many people are dehumanised by the large numbers with big disasters, visuals of a single fatality car crash are more offensive than those of derailed trains or earthquake devestated cities. Small disasters are personal, big disasters are something that happens to other people.

I did say slightly offended - the images are fine, its that exact dehumanization that I'm referring to.

Eldamir
08-21-2008, 02:14 AM
I was user #7 on the old ones with a join date of early June '06.. so that would be right after mod1..

Isn't it sad what kind of minutia we remember .. and yet, I still mess up my wife's birthday...

Eldamir
08-21-2008, 02:15 AM
I've never been in there and have no intention of flagging any of my characters for it either. Its a waste of coding at this point.

I don't mind flagging my characters for the raid -- the flagging quests and pre-raid are all very well done and enjoyable. Its the raid itself that is retarded.