Jundak
05-29-2008, 01:42 PM
This is Sioril's build, for those of you who have no idea which direction I'm headed with her, yet:
Character Plan by DDO Character Planner Version 2.85
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 16 Lawful Good Elf Female
(8 Fighter \ 1 Cleric \ 7 Wizard)
Hit Points: 200
Spell Points: 589
BAB: 11\11\16\21 (+2 Elf, +2 Feat, +1 Cleric enhancement = 16 Base)
Fortitude: 11
Reflex: 7
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 16 23 (+2 tome, +6 belt = 30)
Dexterity 14 16 (+6 boots = 22)
Constitution 12 13 (+2 tome, +6 item = 20)
Intelligence 16 18 (+6 goggles = 24)
Wisdom 10 11 (+5 necklace = 16)
Charisma 8 8 (Meh...major dumpstat)
Tomes Used
+1 Tome of Strength used at level 1
+1 Tome of Dexterity used at level 1
+1 Tome of Constitution used at level 1
+1 Tome of Intelligence used at level 1
+1 Tome of Wisdom used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 4 10.5
Bluff -1 -1
Concentration 3 19
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 0 0
Hide 2 3
Intimidate -1 -1
Jump 7 24
Listen 0 2
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 3 4
Search 3 6
Spot 2 5
Swim 3 6
Tumble 4 12
Use Magic Device n/a n/a
Level 1 (Fighter)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Toughness I
Level 2 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Spell (1): Tumble
Spell (1): Ray of Enfeeblement
Spell (1): Nightshield
Spell (1): Magic Missle
Spell (1): Jump
Spell (1): Hypnotism
Spell (1): Expeditious Retreat
Enhancement: Elven Arcanum I
Enhancement: Elf Melee Damage I
Enhancement: Wizard Elemental Manipulation I
Enhancement: Wizard Energy of the Scholar I
Level 3 (Fighter)
Feat: (Fighter Bonus) Dodge
Feat: (Selected) Iron Will
Enhancement: Elven Arcane Fluidity I
Enhancement: Elven Dexterity I
Enhancement: Fighter Strength I
Level 4 (Fighter)
Ability Raise: STR
Enhancement: Elf Melee Attack I
Enhancement: Fighter Armor Mastery I
Level 5 (Wizard)
Spell (1): Detect Secret Doors
Spell (1): Grease
Enhancement: Elven Arcanum II
Enhancement: Wizard Intelligence I
Level 6 (Wizard)
Feat: (Selected) Mobility
Spell (2): Blur
Spell (2): False Life
Enhancement: Elven Arcane Fluidity II
Level 7 (Cleric)
Spell (1): Bane
Spell (1): Bless
Spell (1): Cause Fear
Spell (1): Command
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Doom
Spell (1): Inflict Light Wounds
Spell (1): Nimbus of Light
Spell (1): Obscuring Mist
Spell (1): Protection From Evil
Spell (1): Remove Fear
Spell (1): Shield of Faith
Spell (1): Summon Monster I
Enhancement: Follower of the Silver Flame
Enhancement: Fighter Mobility I
Level 8 (Wizard)
Ability Raise: STR
Spell (2): Resist Energy
Spell (2): Scorching Ray
Enhancement: Elf Melee Damage II
Level 9 (Fighter)
Feat: (Selected) Spring Attack
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Elven Arcanum III
Enhancement: Fighter Toughness II
Level 10 (Fighter)
Enhancement: Elf Melee Attack II
Level 11 (Wizard)
Feat: (Wizard Bonus) Empower Spell
Spell (3): Haste
Spell (3): Heroism
Enhancement: Wizard Energy of the Scholar II
Level 12 (Wizard)
Ability Raise: STR
Feat: (Selected) Improved Critical: Slashing Weapons
Spell (3): Sleet Storm
Spell (3): Ray of Exhaustion
Enhancement: Elven Arcane Fluidity III
Level 13 (Fighter)
Feat: (Fighter Bonus) Combat Expertise
Enhancement: Fighter Strength II
Level 14 (Fighter)
Enhancement: Fighter Armor Mastery II
Level 15 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Feat: (Selected) Mental Toughness
Enhancement: Wizard Lineage of Elements I
Enhancement: Fighter Toughness III
Level 16 (Wizard)
Spell (4): Enervation
Spell (4): Wall of Fire
Enhancement: Wizard Lineage of Elements II
Enhancement: Wizard Elemental Manipulation II
Sioril is a sword and board build, with the longsword as her weapon of choice. All of the items (minus the +2 tomes) listed next to the stats above are already sitting in the bank.
The spell selection that you see will probably be her typically memorized spells. Obviously I'm aiming for debuffing, no save spells for her mainstay. I'm also taking a page out of Devestia's book and tossing in Firewall for something to fight in and draw aggro from the more squishy two-weapon/two-hander tanks.
Numbers without spell buffs:
Attack:
11 Base
2 Elf Enhancements
2 Greater Weapon Focus: Slashing
1 Follower of the Silver Flame
10 30 Str
4 Acid Longsword +4 (Currently the best weapon available until she gets a Greensteel sword)
= 30 Attack, 25 w/CE
Armor Class:
10 Base
1 Dodge
5 Dex (Armor Mastery II)
7 +5 Heavy Mithral Shield
13 +5 Mithral Full Plate
2 Chaosguardes
5 +5 Protection Ring
3 Chattering Ring
3 Barkskin Potion
= 49 AC, 54 w/CE, 60 while Tumbling (Mobility + Fighter Mobility I)
ASF:
25% Mithral Fullplate
5% Mithral Heavy Shield
-10% Elven Arcane Fluidity
-10% Seven Fingered Gloves
= 10%
With the extremely rare Twilight Mithral Fullplate, I could drop that down to 0% ASF. I currently have a +1 suit waiting in the bank...not sure if I want to sacrifice 3 AC for 0% failure yet, however. Decisions, decisions...
Hitpoints and saves are, indeed, mediocre without extra gear added in there. The point of this build is the challenge to play something this whacked all the way through to cap and be good at it. She's been expensive as hell to level up (constantly buying new equipment for her as she went through lowbieville), but Sioril has been a blast to play so far (Just hit level 8). Looking back, the only change I would have made is to take the Cleric level a bit sooner. Quaffing potions for every single ailment got old pretty quick. Wands are a helluva lot cheaper.
One last note: If anyone decides to give this build or the Devestia build (Kyrian's version of the Spellsword), be prepared to solo a lot unless you have guildies ready to run with ya. Personal experience has been the cold-shoulder or a bunch of folks laughing hysterically at the level distribution right up until I pulled their collective asses out of the fire.
A few of you folks have already run a few quests with her, but feel free to tear the build apart and make me cry. :D
Character Plan by DDO Character Planner Version 2.85
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 16 Lawful Good Elf Female
(8 Fighter \ 1 Cleric \ 7 Wizard)
Hit Points: 200
Spell Points: 589
BAB: 11\11\16\21 (+2 Elf, +2 Feat, +1 Cleric enhancement = 16 Base)
Fortitude: 11
Reflex: 7
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 16 23 (+2 tome, +6 belt = 30)
Dexterity 14 16 (+6 boots = 22)
Constitution 12 13 (+2 tome, +6 item = 20)
Intelligence 16 18 (+6 goggles = 24)
Wisdom 10 11 (+5 necklace = 16)
Charisma 8 8 (Meh...major dumpstat)
Tomes Used
+1 Tome of Strength used at level 1
+1 Tome of Dexterity used at level 1
+1 Tome of Constitution used at level 1
+1 Tome of Intelligence used at level 1
+1 Tome of Wisdom used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 4 10.5
Bluff -1 -1
Concentration 3 19
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 0 0
Hide 2 3
Intimidate -1 -1
Jump 7 24
Listen 0 2
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 3 4
Search 3 6
Spot 2 5
Swim 3 6
Tumble 4 12
Use Magic Device n/a n/a
Level 1 (Fighter)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Toughness I
Level 2 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Spell (1): Tumble
Spell (1): Ray of Enfeeblement
Spell (1): Nightshield
Spell (1): Magic Missle
Spell (1): Jump
Spell (1): Hypnotism
Spell (1): Expeditious Retreat
Enhancement: Elven Arcanum I
Enhancement: Elf Melee Damage I
Enhancement: Wizard Elemental Manipulation I
Enhancement: Wizard Energy of the Scholar I
Level 3 (Fighter)
Feat: (Fighter Bonus) Dodge
Feat: (Selected) Iron Will
Enhancement: Elven Arcane Fluidity I
Enhancement: Elven Dexterity I
Enhancement: Fighter Strength I
Level 4 (Fighter)
Ability Raise: STR
Enhancement: Elf Melee Attack I
Enhancement: Fighter Armor Mastery I
Level 5 (Wizard)
Spell (1): Detect Secret Doors
Spell (1): Grease
Enhancement: Elven Arcanum II
Enhancement: Wizard Intelligence I
Level 6 (Wizard)
Feat: (Selected) Mobility
Spell (2): Blur
Spell (2): False Life
Enhancement: Elven Arcane Fluidity II
Level 7 (Cleric)
Spell (1): Bane
Spell (1): Bless
Spell (1): Cause Fear
Spell (1): Command
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Doom
Spell (1): Inflict Light Wounds
Spell (1): Nimbus of Light
Spell (1): Obscuring Mist
Spell (1): Protection From Evil
Spell (1): Remove Fear
Spell (1): Shield of Faith
Spell (1): Summon Monster I
Enhancement: Follower of the Silver Flame
Enhancement: Fighter Mobility I
Level 8 (Wizard)
Ability Raise: STR
Spell (2): Resist Energy
Spell (2): Scorching Ray
Enhancement: Elf Melee Damage II
Level 9 (Fighter)
Feat: (Selected) Spring Attack
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Elven Arcanum III
Enhancement: Fighter Toughness II
Level 10 (Fighter)
Enhancement: Elf Melee Attack II
Level 11 (Wizard)
Feat: (Wizard Bonus) Empower Spell
Spell (3): Haste
Spell (3): Heroism
Enhancement: Wizard Energy of the Scholar II
Level 12 (Wizard)
Ability Raise: STR
Feat: (Selected) Improved Critical: Slashing Weapons
Spell (3): Sleet Storm
Spell (3): Ray of Exhaustion
Enhancement: Elven Arcane Fluidity III
Level 13 (Fighter)
Feat: (Fighter Bonus) Combat Expertise
Enhancement: Fighter Strength II
Level 14 (Fighter)
Enhancement: Fighter Armor Mastery II
Level 15 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Feat: (Selected) Mental Toughness
Enhancement: Wizard Lineage of Elements I
Enhancement: Fighter Toughness III
Level 16 (Wizard)
Spell (4): Enervation
Spell (4): Wall of Fire
Enhancement: Wizard Lineage of Elements II
Enhancement: Wizard Elemental Manipulation II
Sioril is a sword and board build, with the longsword as her weapon of choice. All of the items (minus the +2 tomes) listed next to the stats above are already sitting in the bank.
The spell selection that you see will probably be her typically memorized spells. Obviously I'm aiming for debuffing, no save spells for her mainstay. I'm also taking a page out of Devestia's book and tossing in Firewall for something to fight in and draw aggro from the more squishy two-weapon/two-hander tanks.
Numbers without spell buffs:
Attack:
11 Base
2 Elf Enhancements
2 Greater Weapon Focus: Slashing
1 Follower of the Silver Flame
10 30 Str
4 Acid Longsword +4 (Currently the best weapon available until she gets a Greensteel sword)
= 30 Attack, 25 w/CE
Armor Class:
10 Base
1 Dodge
5 Dex (Armor Mastery II)
7 +5 Heavy Mithral Shield
13 +5 Mithral Full Plate
2 Chaosguardes
5 +5 Protection Ring
3 Chattering Ring
3 Barkskin Potion
= 49 AC, 54 w/CE, 60 while Tumbling (Mobility + Fighter Mobility I)
ASF:
25% Mithral Fullplate
5% Mithral Heavy Shield
-10% Elven Arcane Fluidity
-10% Seven Fingered Gloves
= 10%
With the extremely rare Twilight Mithral Fullplate, I could drop that down to 0% ASF. I currently have a +1 suit waiting in the bank...not sure if I want to sacrifice 3 AC for 0% failure yet, however. Decisions, decisions...
Hitpoints and saves are, indeed, mediocre without extra gear added in there. The point of this build is the challenge to play something this whacked all the way through to cap and be good at it. She's been expensive as hell to level up (constantly buying new equipment for her as she went through lowbieville), but Sioril has been a blast to play so far (Just hit level 8). Looking back, the only change I would have made is to take the Cleric level a bit sooner. Quaffing potions for every single ailment got old pretty quick. Wands are a helluva lot cheaper.
One last note: If anyone decides to give this build or the Devestia build (Kyrian's version of the Spellsword), be prepared to solo a lot unless you have guildies ready to run with ya. Personal experience has been the cold-shoulder or a bunch of folks laughing hysterically at the level distribution right up until I pulled their collective asses out of the fire.
A few of you folks have already run a few quests with her, but feel free to tear the build apart and make me cry. :D