Shyv
06-09-2010, 10:31 PM
So I'm looking to TR my Ranger 18/Barbarian 1/Fighter 1 into a pure 20 fighter intimitank Stalwart defender. I wasn't happy with the way he played in epic and hard/elite end game quests and wanted a change.
The reason for the dwarven axes on a human is because the original character is a dwarf and has a ton of good dwarven axes. Since he is going to be a S&B it was either a feat to Bastard Swords or Dwarven Axes, and since I already have the later, well there it is. :)
Not real sure on the equipment layout and the final "perfect" set-up requires 40 shrouds for 2 cleansing items, but I wanted to lay out what I thought the final setup, pre epic, would look like.
Also not sure if the final saves and HP are high enough, though I'm not sure how to move things around to change those much.
Any advice, changes, critiques welcome as I've been away from the game for awhile now. :)
Name: Shyvik
Race: Human
Class: Fighter 20
Alignment: Whatever
Stats
Strength: 15 +3 Tome +8 Item +3 Enh +5 lvls =34 (12)
Dexterity: 14 +2 Tome +6 Item +0 Enh +0 lvls =22 (6)
Constitution: 16 +2 Tome +7 Item +1 Enh +0 lvls =26 (8)
Intelligence: 11 +2 Tome +0 Item +0 Enh +0 lvls =13 (1)
Wisdom: 9 +2 Tome +0 Item +0 Enh +0 lvls =11 (0)
Charisma: 14 +2 Tome +8 Item +0 Enh +0 lvls =24 (7)
Feats
Human Bonus Feat
1 Toughness
Standard Feats
1 Force of Personality
3 Least Dragonmark of the Sentinel
6 Past Life: Ranger
9 Lesser Dragonmark of the Sentinel
12 Greater Dragonmark of the Sentinel
15 Skill Focus: Intimidate
18 Bullheaded
Fighter Bonus Feats
1 Exotic Weapon Proficiency: Dwarven Axe
2 Dodge
4 Power Attack
6 Two-handed Fighting
8 Improved Critical: Slashing
10 Combat Expertise
12 Improved Two-handed Fighting
14 Greater Two-handed Fighting
16 Weapon Focus: Slashing
18 Weapon Specialization: Slashing
20 Greater Weapon Specialization: Slashing
Hit Points
Heroic Durability: 20
Fighter 20: 200
Toughness: 23
Enhancements: 50
Greensteel: 45
GFL: 30
Constitution: 160
Argo Favor: 10
Yugo Pot: 40
Total: 578
Stalwart Stance: 40
Total: 618
Saving Throws
Fortitude: 12 base +6 stat +5 item +2 HoGH +4 GH = 29 (34 in stance)*
Reflex: 6 base +6 stat +5 item +2 HoGH +4 GH = 23 (26 in stance)*
Will: 6 base +7 stat +5 item +2HoGH +4 GH +1 feat = 25 (28 in stance)*
*Add +4 Morale Bonus for Inspire Heroics in quest/raid if with a bard
To-hit
Base: 20
Stat: 12 (14 in stance)
Weapon: 5
GH: 4
Wpn Foc:1
Total self-buffed: 40/40/45/45/50 (42/42/47/47/52 in stance)
Armor Class
Base: 10
Armor: 15 (Dragon Touched Full Plate)
Shield: 9 (Levik’s Defender-+5 Mithral Tower Shield)
Dex: 6
Natural: 5 (Ranger Past Life Feat)
Deflection: 5 (Mineral II Greensteel Belt)
Dodge: 3 (Chattering Ring)
Dodge: 1 (Feat)
Dodge: 1 (Alchemical Shield Bonus)
Dodge: 1 (Alchemical Armor Bonus)
Misc: 3 (Stalwart Defender Bonus)
Misc: 2 (Stalwart Defender Set Bonus)
Insight: 5 (Levik’s defender Set x3)
Total: 66
Dodge: 5 (Combat Expertise)
Dodge: 4 (Stalwart Defender Stance)
Dodge: 1 (Haste)
Total self-buffed: 76
Misc: 5 (Blocking)
Total self-buffed blocking: 81
Misc: 4 (Armor Class Boost 3, 20 sec)
Total self-buffed, action boost, and blocking for 20 sec: 85
Dodge: 4 (Inspire Heroics)
Luck: 2 (Recitation)
Misc: 5/6 (Paladin Aura/DoS)
Total raid buffed: 87/88
Misc: 5 (Blocking)
Total raid buffed blocking: 92/93
Misc: 4 (Armor Class Boost 3, 20 sec)
Total raid buffed, action boost, and blocking for 20 sec: 96/97
Skills
Initmidate
Ranks: 23
Item: 15
Charisma: 7
Shroud: 6
Bullheaded: 2
Skill Focus: 3
Least DM: 2
HoGF: 2
Stalwart: 6
H. Intim: 4
D. Intim: 4
GH: 4
Total: 78* (HV Boost to 82)
UMD
Ranks: 11
Item: 3
Charisma: 8
Shroud: 6
HoGF: 2
GH: 4
Total: 33* (HV Boost to 37)
*Add +2 for raids with the bard skill song
Enhancements
Fighter Intimidate 1
Fighter Intimidate 2
Fighter Intimidate 3
Fighter Intimidate 4
Deneith Intimidation 1
Deneith Intimidation 2
Deneith Intimidation 3
Deneith Intimidation 4
Fighter Toughness 1
Fighter Toughness 2
Fighter Toughness 3
Racial Toughness 1
Racial Toughness 2
Human Improved Recovery 1
Human Versatility 1
Human Versatility 2
Human Versatility 3
Fighter Strength 1
Fighter Strength 2
Human Adaptability Strength 1
Greater Human Adaptability Constitution 1
Fighter Armor Mastery 1
Fighter Armor Mastery 2
Fighter Armor Mastery 3
Fighter Armor Class Boost 1
Fighter Armor Class Boost 2
Fighter Armor Class Boost 3
Fighter Armor Defense 1
Fighter Armor Defense 2
Fighter Stalwart Defender 1
Fighter Stalwart Defender 2
Fighter Stalwart Defender 3
Fighter Weapon Alacrity
Equipment (Raid Geared, No Epic)
Goggles: Aspect of Negative (Blindness Ward, Disease Immunity, Fear Immunity, Proof of Poison, Death Block, Slay Living Guard)
Head: Intimidate +15
Necklace: Stalwart Necklace (+6 con, lesser action boost, Stalwart Defender Set Bonus)
Trinket: Head of Good Fortune, Bloodstone, Bottle of Air, Mummified Bat
Cloak: Aspect of Air (+6 cha skills, air guard)
Belt: Mineral II (Heavy Fort, +5 Prot, 45 Hp)
Ring: Cinder’s Band (+6 Str, +1 Exc Con, +2 Exc Str, Stalwart Defender Set Bonus)
Gloves: Vile Blasphemy (+6 Dex, +3 UMD)
Boots: Boots of the Innocent (+5 resistance, 20% striding)
Ring: Chattering Ring (+3 AC Dodge Bonus)
Bracers: Levik’s Bracers (+6 str, Healing Amp +20%, Levik’s Defender Set Bonus)
Armor: Dragontouched Full Plate (Greater False Life, +6 Cha, Levik’s Defender Set Bonus)
Weapon: Lightning II Dwarven Axe (Holy, Shocking Burst, +2 Exc Cha)
Shield: Levik’s Defender (+5 Mithral Tower Shield, Healer’s Bounty, Sonic Guard, Levik’s Defender Set Bonus)
The reason for the dwarven axes on a human is because the original character is a dwarf and has a ton of good dwarven axes. Since he is going to be a S&B it was either a feat to Bastard Swords or Dwarven Axes, and since I already have the later, well there it is. :)
Not real sure on the equipment layout and the final "perfect" set-up requires 40 shrouds for 2 cleansing items, but I wanted to lay out what I thought the final setup, pre epic, would look like.
Also not sure if the final saves and HP are high enough, though I'm not sure how to move things around to change those much.
Any advice, changes, critiques welcome as I've been away from the game for awhile now. :)
Name: Shyvik
Race: Human
Class: Fighter 20
Alignment: Whatever
Stats
Strength: 15 +3 Tome +8 Item +3 Enh +5 lvls =34 (12)
Dexterity: 14 +2 Tome +6 Item +0 Enh +0 lvls =22 (6)
Constitution: 16 +2 Tome +7 Item +1 Enh +0 lvls =26 (8)
Intelligence: 11 +2 Tome +0 Item +0 Enh +0 lvls =13 (1)
Wisdom: 9 +2 Tome +0 Item +0 Enh +0 lvls =11 (0)
Charisma: 14 +2 Tome +8 Item +0 Enh +0 lvls =24 (7)
Feats
Human Bonus Feat
1 Toughness
Standard Feats
1 Force of Personality
3 Least Dragonmark of the Sentinel
6 Past Life: Ranger
9 Lesser Dragonmark of the Sentinel
12 Greater Dragonmark of the Sentinel
15 Skill Focus: Intimidate
18 Bullheaded
Fighter Bonus Feats
1 Exotic Weapon Proficiency: Dwarven Axe
2 Dodge
4 Power Attack
6 Two-handed Fighting
8 Improved Critical: Slashing
10 Combat Expertise
12 Improved Two-handed Fighting
14 Greater Two-handed Fighting
16 Weapon Focus: Slashing
18 Weapon Specialization: Slashing
20 Greater Weapon Specialization: Slashing
Hit Points
Heroic Durability: 20
Fighter 20: 200
Toughness: 23
Enhancements: 50
Greensteel: 45
GFL: 30
Constitution: 160
Argo Favor: 10
Yugo Pot: 40
Total: 578
Stalwart Stance: 40
Total: 618
Saving Throws
Fortitude: 12 base +6 stat +5 item +2 HoGH +4 GH = 29 (34 in stance)*
Reflex: 6 base +6 stat +5 item +2 HoGH +4 GH = 23 (26 in stance)*
Will: 6 base +7 stat +5 item +2HoGH +4 GH +1 feat = 25 (28 in stance)*
*Add +4 Morale Bonus for Inspire Heroics in quest/raid if with a bard
To-hit
Base: 20
Stat: 12 (14 in stance)
Weapon: 5
GH: 4
Wpn Foc:1
Total self-buffed: 40/40/45/45/50 (42/42/47/47/52 in stance)
Armor Class
Base: 10
Armor: 15 (Dragon Touched Full Plate)
Shield: 9 (Levik’s Defender-+5 Mithral Tower Shield)
Dex: 6
Natural: 5 (Ranger Past Life Feat)
Deflection: 5 (Mineral II Greensteel Belt)
Dodge: 3 (Chattering Ring)
Dodge: 1 (Feat)
Dodge: 1 (Alchemical Shield Bonus)
Dodge: 1 (Alchemical Armor Bonus)
Misc: 3 (Stalwart Defender Bonus)
Misc: 2 (Stalwart Defender Set Bonus)
Insight: 5 (Levik’s defender Set x3)
Total: 66
Dodge: 5 (Combat Expertise)
Dodge: 4 (Stalwart Defender Stance)
Dodge: 1 (Haste)
Total self-buffed: 76
Misc: 5 (Blocking)
Total self-buffed blocking: 81
Misc: 4 (Armor Class Boost 3, 20 sec)
Total self-buffed, action boost, and blocking for 20 sec: 85
Dodge: 4 (Inspire Heroics)
Luck: 2 (Recitation)
Misc: 5/6 (Paladin Aura/DoS)
Total raid buffed: 87/88
Misc: 5 (Blocking)
Total raid buffed blocking: 92/93
Misc: 4 (Armor Class Boost 3, 20 sec)
Total raid buffed, action boost, and blocking for 20 sec: 96/97
Skills
Initmidate
Ranks: 23
Item: 15
Charisma: 7
Shroud: 6
Bullheaded: 2
Skill Focus: 3
Least DM: 2
HoGF: 2
Stalwart: 6
H. Intim: 4
D. Intim: 4
GH: 4
Total: 78* (HV Boost to 82)
UMD
Ranks: 11
Item: 3
Charisma: 8
Shroud: 6
HoGF: 2
GH: 4
Total: 33* (HV Boost to 37)
*Add +2 for raids with the bard skill song
Enhancements
Fighter Intimidate 1
Fighter Intimidate 2
Fighter Intimidate 3
Fighter Intimidate 4
Deneith Intimidation 1
Deneith Intimidation 2
Deneith Intimidation 3
Deneith Intimidation 4
Fighter Toughness 1
Fighter Toughness 2
Fighter Toughness 3
Racial Toughness 1
Racial Toughness 2
Human Improved Recovery 1
Human Versatility 1
Human Versatility 2
Human Versatility 3
Fighter Strength 1
Fighter Strength 2
Human Adaptability Strength 1
Greater Human Adaptability Constitution 1
Fighter Armor Mastery 1
Fighter Armor Mastery 2
Fighter Armor Mastery 3
Fighter Armor Class Boost 1
Fighter Armor Class Boost 2
Fighter Armor Class Boost 3
Fighter Armor Defense 1
Fighter Armor Defense 2
Fighter Stalwart Defender 1
Fighter Stalwart Defender 2
Fighter Stalwart Defender 3
Fighter Weapon Alacrity
Equipment (Raid Geared, No Epic)
Goggles: Aspect of Negative (Blindness Ward, Disease Immunity, Fear Immunity, Proof of Poison, Death Block, Slay Living Guard)
Head: Intimidate +15
Necklace: Stalwart Necklace (+6 con, lesser action boost, Stalwart Defender Set Bonus)
Trinket: Head of Good Fortune, Bloodstone, Bottle of Air, Mummified Bat
Cloak: Aspect of Air (+6 cha skills, air guard)
Belt: Mineral II (Heavy Fort, +5 Prot, 45 Hp)
Ring: Cinder’s Band (+6 Str, +1 Exc Con, +2 Exc Str, Stalwart Defender Set Bonus)
Gloves: Vile Blasphemy (+6 Dex, +3 UMD)
Boots: Boots of the Innocent (+5 resistance, 20% striding)
Ring: Chattering Ring (+3 AC Dodge Bonus)
Bracers: Levik’s Bracers (+6 str, Healing Amp +20%, Levik’s Defender Set Bonus)
Armor: Dragontouched Full Plate (Greater False Life, +6 Cha, Levik’s Defender Set Bonus)
Weapon: Lightning II Dwarven Axe (Holy, Shocking Burst, +2 Exc Cha)
Shield: Levik’s Defender (+5 Mithral Tower Shield, Healer’s Bounty, Sonic Guard, Levik’s Defender Set Bonus)